Replies (60)

Diablo 2, Doom / Quake, Starcraft, Warcraft 3, Total Annihilation, X-Com, Baldurs Gate. So many breakthroughs in gaming.
Command & Conquer Red Alert KKnD 2 Warcraft 2 Earthworm Jim Dark Messiah of Might & Magic 💯 Heroes of Might & Magic 3 Half Life Zombies ate my neighbours (SNES) Bomberman (SNES)
There was a game that I couldn't stop playing: - Name: Will Rock - Premise: You are an archeological explorer, searching for the next big breakthrough in terms of historical evidence - Story: The love of your life gets kidnapped by God himself, when you discover some kind of unimaginable pathway (you weren't looking for it specifically, but you found it in pursuit of your search of what you think you were you looking for) - Mission: You have to save your girlfriend - Objectives: I mean, it's you vs God, you need to figure out how to save her and reclaim her from God as your precious treasure (the thing you have been searching for your whole life, yet, it has been by your side this whole time) Not going to spoil the game, but I have yet to meet such an engaging and emotionally involving video game love and the pursuit of happiness
Quake, if you value or respect FPS then you should know the ability to look around with a mouse or aiming with one... changed the scene of FPS instantly and every other game has followed suite. Also they made their own client for netplay, not LAN play. It spawned Robin Walker whom dev'd and brought out Team Fortress the mod. First mod ever and got hired by Gabe Newell at Valve to produce and work on pretty much everything. I attribute it all to Quake. Also the highest skill ceiling game ever made imo which is why it's not being made or pushed by Bethesda/Microsoft. They want stupid gamers who cannot setup their own servers or learn what latency is. Quake fixes this.
Half Life 1 & 2 Gothic Starcraft Warcraft Total War Rome / Shogun 2 Battlefield 1942 / 2 Red Baron Il2 Civilization Command and Conquer Generals Far Cry World of Warcraft
i'm not much of a player, myself, but i'm deadly at fps games. it's just not fun unless it's on a LAN though. lag needs to be under about 20ms to really make the game fun. i'm a huge fan of run and gun basically endless ammo games. in a lot of games you have to be a bit more careful, i play a lot more games with stealth mechanics in them now but when i first started playing stalker i was forever running into anomalies and being slaughtered by mutants and gopniks. quake and similar games are great for parties, everyone gets so hyped.
oh yeah, sadly it's not online anymore but the best MMOFPS i ever played was War, Inc. 64 players in capture the flag was so frantic and frenetic, i loved that game. someone needs to make a game like this again, with all the same game options, capture the flag, free for all, deathmatch, and the rest