I made the game break. Sorry not sorry. At some point the biggest dot gets ultimate domination! This is not fun for the biggest dot, nor the small ones dying all the time, I assume. I can split as much as I want and move from corner to corner with 40 M sats without anyone ever giving a chance to hide long enough to grow to beat me even close.

Original agar'.io had a progressive deflation constant, which led to the result that there was a practical equilibrium from growing to deflating. The bigger one got, the more the dot deflated in the same time than others. All one could do with this well balanced game setup was to team together with other dots to feed and swap the whole mass from one entity to another and catch a win in short battles between the biggest entities. With this, teaming together in a spontaneous manner in agar'.io was born. This was the fun times. However this frustrated new players which could not learn the game properly, therefore agar'.io did split into several game modes (rooms): teams, free for all and others. This separated the userbase and you were never ever able to find your "friends" or say following npubs in nostr ever again.
I'd enjoy a mode where one can play competitive with spontaneous teams "free for all" like and another mode where one can learn with new players the basics of the game where the deflationary setting would be that heavy that it makes no sense to ever try to dominate 100%.