Funny. I just began working on a Runelite plugin myself ๐Ÿ˜‚ Ironman qol. Hides drops that aren't yours and shop items that are overstock. On another note, let's build osrs on nostr. Each game tick is an event. Inventory and bank are an event. Etc.

Replies (6)

For real though. If you want to get a lot of people on nostr, give them something to log into and make progress with everyday. Logging in the check a feed only keeps people interested for a week at most. Then they just go back to their comfy walwld gardens. Gotta get their friends here too. A game where you can play and compare stats is a great way to build a community.
I've been playing with the idea of using cashu tokens as randomness for game inputs. You can find my vibes at essentially the mint becomes a game authority and using turn based publishing of linked notes, the game can be validated as true to rules. Additionally, you can use commit+reveal for turns that can't be changed but still published asynchronously.
Have you seen this already? View quoted note โ†’ Interactive story/game by @Constant Some explanation/write-up of challenges
Constant's avatar Constant
I will do a full write up later, but to quickly comment: Why this and why build it on Nostr? Well, building a game leveraging Nostr has been on my mind for a while now. I have many fancy ideas, but non that i can personally execute. So i though 'what is the simplest thing that i actually can do'. Text-based choose your own adventure style came to mind, after all, this is where a lot of the computer game stuff finds its origins with things like Zork. I figured out a mechanic that would allow most of the social clients to be used to "play", the game. Then I needed a way to actually produce it, so i used shakespeare.diy to create a tool that would allow me to upload a spreadsheet full of Nostr profiles and posts, that it would process automatically. It took a bit of effort still, mostly because my plans innitially were to grand, so i scaled it down and simplified it....its a dark lord in a castle and it needs to die, obviously. Now the idea behind it, is that any/most nostr(social) client can be used to play the game, but also that anyone can simply fork and extend the story by adding their own replies. Currently there is no good way for filtering, so the random comments from people now, will wreck the experience....it is what it is. As for the viewing client i made: This is funny, the spreadsheet-batch-processing tool was one-shotted and cheap. This viewing client was an expensive disaster with many failed attempts. I gave up on it. But when i finished what i just shared, i managed to rework one of the early attempts into something usefull and it looks so damn good haha. On desktop, mobile struggles to load the page nicely. Anyway, i had fun building it, however trivial and silly the thing may be :) View quoted note โ†’
View quoted note →
โ†‘