We need a game called "Inflation". A central game mechanic would be buying the same required things over and over again but it costs more and more every time. Another game mechanic is your pay never increases A third is you are forced to lose 30% of your paycheck to taxes. A fourth is you are required to invest in a hedge fund of the companies that supply the required goods you buy in the first game mechanic. It'd be super dope if it could be designed as a card game so it's fast but a board game version would be acceptable. Ages 1+

Replies (11)

curt finch 's avatar
curt finch 5 months ago
I actually think you're really into something here If it went faster than real life it might be more learnable
Disgruntled, they shouted "It's just not fair". Idea: Once a game you can sit out 3 turns claiming 'social benefits'.
FreeYoda's avatar
FreeYoda 5 months ago
It would be quite boring since everyone would keep losing what ever they did. So we somehow have to introduce a random #Bitcoin event that would make an escape possible 😇
here’s what claude came up with, I fed it your prompt. # INFLATION: The Card Game *A satirical economic survival game for 2-4 players* ## OVERVIEW Players struggle to maintain their standard of living as prices rise while their income stays flat. The goal is simple: survive the longest without going bankrupt while being forced to participate in the very system that’s bleeding you dry. ## COMPONENTS ### Card Types - **Paycheck Cards** (40 cards): Your fixed income - $2,000, $3,000, $4,000, or $5,000 - **Essential Goods Cards** (60 cards): Rent, Food, Gas, Healthcare, Utilities - **Inflation Tracker Cards** (20 cards): Price multipliers (1.1x, 1.2x, 1.3x, 1.5x, 2.0x) - **Tax Cards** (12 cards): Government demands 30% of your paycheck - **Investment Cards** (24 cards): Hedge fund shares in Essential Goods companies - **Event Cards** (20 cards): Economic surprises and emergencies ### Other Components - Player boards to track money and investments - Inflation dial or tracker - Money tokens ($100, $500, $1000 denominations) ## SETUP 1. Each player draws one Paycheck Card - this is their fixed monthly income 1. Create the Essential Goods Market: Place 5 Essential Goods cards face-up 1. Place Inflation Tracker at 1.0x (base prices) 1. Each player starts with money equal to their paycheck amount 1. Shuffle remaining cards into their respective decks ## GAMEPLAY ### Monthly Phases (each round) #### Phase 1: Paycheck - Collect your paycheck amount in money - **Tax Phase**: Immediately lose 30% to taxes (round up) #### Phase 2: Mandatory Purchases Players must buy ALL five essential goods from the market: - **Rent**: Base cost $800 - **Food**: Base cost $400 - **Gas**: Base cost $200 - **Healthcare**: Base cost $300 - **Utilities**: Base cost $150 *Current price = Base cost × Current inflation multiplier* #### Phase 3: Forced Investment - Must invest at least 10% of remaining money in hedge fund shares - Investment options correspond to the essential goods companies - Shares cost $100 each but pay dividends based on how much prices have risen #### Phase 4: Inflation Increase - Draw an Inflation Tracker card - Prices increase by the multiplier shown - Previous multiplier is discarded #### Phase 5: Event - Draw an Event Card and resolve its effect - Examples: “Medical Emergency: Pay $500 extra healthcare costs” - “Car Repair: Pay $300 or skip Gas purchases for 2 rounds” ## INVESTMENT MECHANICS ### Hedge Fund Dividends At the end of each round, receive dividends: - For each share you own, earn $10 × current inflation multiplier - This creates the cruel irony: you profit from your own suffering ### Share Prices - Investment shares increase in value as inflation rises - You can sell shares for current market value - But you must maintain minimum investment (10% of income per round) ## WINNING CONDITIONS ### Bankruptcy (Elimination) You’re eliminated if you can’t afford all essential goods for two consecutive months. ### Victory Last player remaining wins, or the player with the highest net worth (cash + investments) after 12 rounds. ## SAMPLE CARDS ### Essential Goods Cards ``` RENT Base Cost: $800 "A roof over your head - non-negotiable" Current Price: $800 × Inflation Rate ``` ### Event Cards ``` SUPPLY CHAIN CRISIS All goods cost +$100 this round Inflation increases by additional 0.1x ``` ``` CORPORATE WINDFALL Your investments pay double dividends this round (Because someone's getting rich off this mess) ``` ### Investment Cards ``` BigRent Corp Shares Sector: Housing Dividend: $10 × Inflation Rate per share "Profiting from necessity since 1982" ``` ## ADVANCED RULES ### Salary Negotiation Variant - Once per game, attempt to negotiate a raise - Roll dice: 1-2 = Denied, 3-4 = 5% raise, 5-6 = 10% raise - But inflation immediately increases by 0.2x (the market “adjusts”) ### Credit Card Debt - Players can go into debt to buy essentials - Pay 20% interest each round on outstanding debt - Bankruptcy threshold becomes -$2000 instead of $0 ### Political Action Cards - Special cards that let you vote on economic policies - Effects last 2-3 rounds but often have unintended consequences ## DESIGNER NOTES This game captures the frustrating cycle of modern economics: - Your necessities become more expensive - Your income stays flat - You’re forced to invest in the companies raising your costs - The system profits while you struggle - Even when your investments do well, it’s because everything else got worse The game ends when players realize the house always wins… just like real life. ----- *“In Inflation, everybody loses - except the house.”*
FREEDOM's avatar
FREEDOM 5 months ago
Sounds like the game already exists. It’s called "fiat life." The expansion pack is called "Bitcoin fixes this."
A's avatar
A 5 months ago
Check out the classic Sierra game called Jones in the Fast Lane.