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# Known Issue: NVIDIA GPU Driver Crashes on Certain Maps We’re investigating an issue on PC where some players may experience a GPU driver crash when playing on maps with large bodies of water, including Tsuru Reef. Based on our current data, the issue appears to affect NVIDIA GPUs, with reports more concentrated among players using **GeForce RTX 50 Series cards**. The issue does not appear to affect all players using these GPUs. While we continue working with NVIDIA to identify a resolution, players experiencing repeated driver crashes are advised to temporarily roll back to **NVIDIA driver version 596.49**. If crashes continue after rolling back, please share your GPU model, driver version, affected map, and any available crash report details in our Technical Issues page on our EA Forums, to help us narrow down the cause. We’ll provide another update as soon as we have more information. Thank you for your patience while we investigate. @Game News
## Battlefield 6 Game Update 1.4.1.0 is now live on all platforms! Season 4: Pacific Front begins today, bringing naval combat to Battlefield 6 alongside new content, water gameplay improvements, Portal updates, UI and HUD polish, audio updates, and further fixes across Battlefield 6 and REDSEC. Starting at 12:00 UTC, players can jump into the full Season 4 content drop, including new amphibious warfare experiences, new vehicles, weapons, attachments, and more. Read the full Update Notes here: See you on the Battlefield. @Game News
# Tsuru Reef Developer Map Guide Tsuru Reef, the 16th map in Battlefield 6 and the leading locale for Season 4’s launch, joins a universe of over 100 maps in the franchise’s 24-year history. With Naval Warfare making its grand return this season, defining modern amphibious combat with a brand-new map comes with gravitas, especially an icon arriving later in Season 4 known as Wake Island. Read more about Tsuru Reef in our developer map guide on the Battlefield website: @Game News
# Season 4 Roadmap - Everything You Need to Know for Battlefield 6 and REDSEC WAR OF 2027 HITS THE PACIFIC FRONT NATO thought the War of 2027 was over. They were wrong. Pax Armata, decentralized with Warlords around the globe, are commandeering critical supply lines to put NATO in a stranglehold. Their next target? Offshore US bases in the Pacific and the Fort Lyndon coastline. Rally the squad, it’s time to dominate land, sea, and sky on the Pacific Front. Read more about the Season 4 roadmap on the official Battlefield website: @Game News https://cdn.discordapp.com/attachments/144885731129556992/1527695161126027385/BF6_S4_Launch-Roadmap.avif?ex=6a5b987d&is=6a5a46fd&hm=2dd8f05ebfa493fe7cc2c1d566d85227355bdf06607b47fa74cd27666e8440f4&
# Season 4 Naval Gameplay Deep Dive | Battlefield 6 Naval warfare returns to Battlefield 6 in Season 4. Go inside Season 4 with the developers and discover how naval warfare returns to the front lines. @Game News
# BATTLEFIELD 6 GAME UPDATE 1.4.1.0 Battlefield 6 Game Update 1.4.1.0 launches Season 4: Pacific Front, bringing naval warfare to Battlefield 6 with new vehicles, new weapons and attachments, water gameplay improvements, Portal updates, Bot behaviour improvements, UI polish, and REDSEC fixes. Check out our update notes on Discord: @Game News image
# [BF Comms] Error when Updating or Creating Portal Experiences This has now been resolved. Have fun creating and playing in Portal! @Portal
# [BF Comms] Error when Updating or Creating Portal Experiences We've received reports of an issue preventing players from creating or saving experiences in Portal. The team is currently investigating. We’ll share an update as soon as this is resolved. We thank you for your patience and understanding. @Portal
# COMMUNITY EVENT - PARTICIPATE TO HUNT THE CARRIER Hunt the Carrier, a Discord Community Event is available now. Read, think, and collectively reach the required threshold of correct answers to unlock sneak peeks into Season 4. One intercept per day, for seven days. Guess one word each time. The first intercept is out. Your Hunt is now. ## Head over to to participate in the event, and make sure to come back every day! ### Participating and having at least **2 correct answers** will grant you the Eagle's Stare dog tag, available in-game.
# [BF Comms] Anti-Personnel Shells on the Main Battle Tank Disabled Following recent community reports, we identified an issue where the Anti-Personnel Shells, also known as Canister Rounds, on the Main Battle Tank were not performing as intended. We have temporarily disabled this while we investigate the cause and work on a fix. Thank you for flagging this to us and for your patience while we look into it. @Game News
# A new Discord Community Event will start soon... Check out channel for more information and activate Show All Channels ✅ 👀 @Game News
# Battlefield 6 - Anticheat Metrics - May Here are May metrics from our anticheat team. May was the end of Season 2 and start of Season 3, and with it came ranked play to Battlefield 6. Read the blog [here]( on Discord or on our [website](https://www.ea.com/games/battlefield/battlefield-6/news/battlefield-6-anticheat-metrics-may26). @Game News image
# [BFComms] XP Booster Message Earlier today, an in-game message about XP Boosters was sent in error. That message has now been removed, and there are no changes to how XP Boosters currently work. We appreciate all your feedback on this topic and will continue to share it with the team.
# [BFComms] Obliteration XP update To bring Obliteration closer to other modes in Battlefield 6, we have added passive Hardware Mastery XP to Obliteration. Additionally, we have increased the Match Bonus XP for the mode, too. These changes will also be applied to Tactical Obliteration. @Game News
# [BFComms] Game Crash when launching on AMD systems We are investigating reports from players with AMD graphics card systems who crash when starting Battlefield 6. This does not seem to affect all players, and we are currently working to reproduce the issue internally to determine the next steps. Some players have stated that Adrenalin 26.5.2 does not cause this issue. You can try performing a clean driver install, as outlined in our support article here: https://help.ea.com/en/articles/technical-issues/pc-graphics-troubleshooting/ For additional tech support, feel free to visit the Battlefield 6 forums: https://forums.ea.com/category/battlefield-6-en/discussions/battlefield-6-technical-issues-en @Game News
## BATTLEFIELD 6 GAME UPDATE 1.3.3.0 Update 1.3.3.0 goes live on Tuesday, June 30 at 08:00 UTC, bringing new content and gameplay improvements across Battlefield 6 and REDSEC, including the Wet Work Event, Tactical Obliteration, Casual Battle Royale, gunplay updates, vehicle tuning, netcode improvements, and further polish across the game. Here’s a summary of what’s included: - Wet Work Event, Tactical Obliteration, Casual Battle Royale, and the EOD Bot Arm melee weapon - Battlefield 6 Free Trial from June 30 to July 6, featuring 5 modes across 4 maps - Gunplay improvements focused on longer-range engagements, recoil consistency, damage multipliers, and weapon handling - Vehicle combat tuning for IFVs, MBTs, Mobile Anti-Air, Attack Helicopters, smoke systems, countermeasures, and vehicle weapon damage - Continued netcode and damage feedback improvements to support combat readability and responsiveness - REDSEC updates for looting, Second Chance redeploys, missions, Field Upgrades, Safes, UAV detection, and Ranked rewards - UI, HUD, Portal, audio, AI, maps, modes, and front-end polish across Battlefield 6 and REDSEC 👉 Read the full Update 1.3.3.0 Notes here: 👉 Or via web here: @Game News
# Battlefield 6 - Anticheat Metrics - April A little delayed, we got the April metrics from our anticheat team for you. We'll have a quicker follow-up with May stats coming your way soon, too! Read the blog [here ]( Discord or on our [website](https://www.ea.com/games/battlefield/battlefield-6/news/battlefield-6-anticheat-metrics-april26). @Game News image
# Battlefield Combat: Gunplay Updates | Battlefield 6 Battlefield Combat is a new deep dive series from Battlefield Studios exploring the systems that define Battlefield's core combat experience. @Game News
# [BFComms] Strikepoint Update Earlier this month, we disabled Strikepoint while the team investigated several concerns affecting the stability and balance of the mode. While we have made progress, the investigation to resolve all underlying issues is still ongoing, and we currently don't have a set timeline for Strikepoint to return. We know some of you can't wait to jump back into the mode, and we’ll share another update once we have a clearer timeline for its return. Thank you for your patience while the team continues work on this. @Game News
# [BFComms] An Update on the Lighting Bug in REDSEC We want to share a quick update on the lighting issues some players have been experiencing in REDSEC. When these reports first started coming in, the most visible examples were tied to specific areas of the map. As the team continued to investigate, it became clear that this is not one single lighting issue with one single cause. What players are seeing in REDSEC is part of a broader collection of lighting-related issues that can appear in similar ways, but are caused by different things behind the scenes. That complexity is why this has taken longer to resolve than we would like. A visual issue may look the same in-game, but each underlying cause needs to be reproduced, investigated, fixed, and verified separately. Because these issues can be triggered in different ways, a single broad fix or temporary workaround is not enough to reliably address everything players are seeing. With our next update, we’re planning to deploy an additional fix targeted at lighting issues around Fort Lyndon, specifically near the Downtown area. While this may not address every lighting-related issue players are seeing, we expect it to improve the experience in that area and will continue monitoring your reports after the update goes live. Thank you for continuing to flag these issues to us. We know this has been frustrating, and we appreciate your patience while the team works through the different causes behind these visual issues. @Game News @Battle Royale