Where does the name GTFO Handbook come from?
Every business needs a tagline, and for my business Sovereign Landing, the tagline is "Go Lightfooted". When my friend Rasbelin heard it, he quipped that a better tagline for a business like this would be just "GTFO".
That thought stayed with me, and I put that idea into practice with the name of this book.
If you live in your country of origin, chances are that you are heavily exploited by people who seem to think they somehow own you, and that the fruits of your labor belong primarily to them.
You do the work, and they enjoy the benefits - in the name of fairness!
If you make the mistake of pointing out that it's all getting rather unfair, they're quick to tell you to learn your place, to STFU and to GTFO.
The GTFO Handbook is about giving them exactly what they want (or to be more precise: what they ask for).
There really is no need to fight any of them!
One of the best things about location independence is the ease of dealing with this leftard NPC crowd, especially their retarded comeback to any criticism of their ever-crazier policies of exploitation and violent coercion:
When you live in a country where people like this are in power, you feel you have to spend endless amounts of energy in trying to convince them to "come back to their senses".
I see so many people trying to desperately figure out ways to somehow convince the violent expropriators that their socialist dreams are killing the country, and if they continue exploiting the productive people, the country will go to hell.
They cannot be convinced, because they actually WANT all of the destruction that is now happening. Their idea of building a better world requires first destroying the old, and they are getting exactly that.
You don't have to stay stuck in those endless, desperate political fights (that you will never win!).
When they tell you to GTFO, you can just give them a simple reply:
At first, you'd think that the violent expropriators might react like this:
In my experience, the truth is much worse: they're simply happy with the thought of you leaving!
That "processing" part never seems to happen, and their "if you don't like it" noise is just an automated knee-jerk reaction to their world view being challenged: there's no actual thought behind it.
They aren't really bothered by productive people moving away, because the combination of the fiat money printer and the democratic "welfare" state DOES provide them with the real option of living endlessly on debt (until it doesn't, but the NPC is unable to think that far).
From their point of view, you moving abroad just works: these annoying ideas challenging their socialist paradise just go away.
Their problem is solved, so why be angry?
For those with even half of a functioning brain, the conclusion from this is obvious: this can't end well…
I discuss what all of this means in my book, especially part 5 (how and why to ignore politics):
https://www.sovereignlanding.com/GTFO-Handbook/
If you live in your country of origin, chances are that you are heavily exploited by people who seem to think they somehow own you, and that the fruits of your labor belong primarily to them.
You do the work, and they enjoy the benefits - in the name of fairness!
If you make the mistake of pointing out that it's all getting rather unfair, they're quick to tell you to learn your place, to STFU and to GTFO.
The GTFO Handbook is about giving them exactly what they want (or to be more precise: what they ask for).
There really is no need to fight any of them!
One of the best things about location independence is the ease of dealing with this leftard NPC crowd, especially their retarded comeback to any criticism of their ever-crazier policies of exploitation and violent coercion:
When you live in a country where people like this are in power, you feel you have to spend endless amounts of energy in trying to convince them to "come back to their senses".
I see so many people trying to desperately figure out ways to somehow convince the violent expropriators that their socialist dreams are killing the country, and if they continue exploiting the productive people, the country will go to hell.
They cannot be convinced, because they actually WANT all of the destruction that is now happening. Their idea of building a better world requires first destroying the old, and they are getting exactly that.
You don't have to stay stuck in those endless, desperate political fights (that you will never win!).
When they tell you to GTFO, you can just give them a simple reply:
At first, you'd think that the violent expropriators might react like this:
In my experience, the truth is much worse: they're simply happy with the thought of you leaving!
That "processing" part never seems to happen, and their "if you don't like it" noise is just an automated knee-jerk reaction to their world view being challenged: there's no actual thought behind it.
They aren't really bothered by productive people moving away, because the combination of the fiat money printer and the democratic "welfare" state DOES provide them with the real option of living endlessly on debt (until it doesn't, but the NPC is unable to think that far).
From their point of view, you moving abroad just works: these annoying ideas challenging their socialist paradise just go away.
Their problem is solved, so why be angry?
For those with even half of a functioning brain, the conclusion from this is obvious: this can't end well…
I discuss what all of this means in my book, especially part 5 (how and why to ignore politics):
https://www.sovereignlanding.com/GTFO-Handbook/