P2P. It’s a DHT model just like BitTorrent. And uses a 2-way hole punching method to get through any firewall. It’s pretty slick.
It’s really an extension of BitTorrent when you look at its history and the development of it. This has been a 10+ year project continued from previous ones that were incrementally making BitTorrent more data agnostic so you could do anything with it, rather than only serve static files.
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It’s based off the protocol at pears.com. He built it on top of Pear runtime. Same thing we are using for PearDrive… which will hopefully see the light of day sometime soon 😆😅
Have you seen a Kotlin implementation of it? I want to make Amethyst connect via P2P and share events with each other when both ends are on the DMing each other.