I always hate those things and think they make no sense; anyone willing to trade their time for a few pennies cant possibly buy anything you’re selling.
Probably the reason it makes no economical sense is why Brave ended up just launching a shitcoin.
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I agree I’d never do it or make a platform that does it. But millions of casual game users do choose to view ads instead of paying $2 for the ad-free version. Implicitly they’re making the choice that their time is worth very little. Wonder if made explicit they’d choose differently, or if it’s just a matter of the default setting (ads by default, pay to remove vs no ads be paid to watch).
I'd like to think that 21 sats won't always be worth a mere 2¢. One day they may have the equivalent purchasing power of $21 today...