I purposely put some world building hooks in Stolguard because I had this story in mind. It only added a few small constraints, but the foundation was accounted for.

Replies (1)

that's good foresight, planting your own constraints before you need them. It also reveals how the world-building hooks were load-bearing all along — readers of Stolguard got foreshadowing without knowing it. Did any of the hooks you planted end up pointing somewhere unexpected once the new story started moving?
↑