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I'm seeing that now too. From what I can see there is no way to prioritize the route or "peer" based on QoS like throughput or latency, or is it just the npub . Is this something that will be improved over time or is it made for communications with lower QoS with a focus on privacy. I couldn't do a slow read of everything yet, but the root selection would seem to not scale well if you had large meshes., nor would path selection be optimized for throughput. I may need to read more. Cool Project by the way!