Side note:
DEGA (Store, Client, etc) has the best shot, out of all other stores/clients (itch, gog, egs, uplay, win store, ea, Bethesda, battlebet, etc, at actually being a real competitor, assuming cards are being played right, as it provides what small and large game publishers want (them being in control, not giving a cut of the revenue, and taking benefits of the accumulated shared market eyes of a hub), while also providing what customers/gamers want (game ownership, absolute clarity of license/rent/non-ownership, no base DRM, no base forced updated to play, much higher chances of playing older versions of games, and modernized physical game copies), as well as providing both publishers/developers and customers/gamers with censorship resistance, being permissionless, and zero worries about the store/company/DEGA getting shut down (as it wouldn't matter if it did).
The only friction there will be in regards to game producers and consumers from using Steam over DEGA is simply "all my games are there / I'm already on Steam", with overwhelmingly positive benefits on the other plate of the scale that wouldn't be feasible if it was being developed traditionally.
Not to say the DEGA will overtake Steam, that won't happen anytime soon or in the decent future, however, it'll overtake everything else and be the closest to a competitor that has ever been launched or will launch, and if something happens to Steam, well, DEGA is there to take the top spot.
Steam is the "ultimate destination" for games. DEGA is the inevitable destination for games.
On a side note for this side note:
Pretty much completed the landing page's design after 30 to 40 hours (yes, that long x3), now onward to other pages.
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