Iβve been avoiding working on the actual fundamental feature of this app: being able to capture audio streams from all running apps, process the audio streams, then output the audio as a single output by using a virtual audio driver.
The reason why Iβve been avoiding working on this is because itβs the hardest part of building this application. Iβm looking at how other apps are doing it, like SoundFlower, BlackHole, and EqMac.
Seems very complicated, at least for someone inexperienced like me.
#dev #swift
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