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jb55
_@jb55.com
npub1xtsc...kk5s
I made damus, npubs, and zaps ⚡️ Independent bitcoin core and lightning dev. Owner of the oldest still running lightning node. 💍nostr:npub1l0gxx3qq9ex5lpurnfmqhfdrx27xfgj24sx6kqmk3r8a5cne63zspx78fx
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jb55 4 days ago
a long time ago I added a 3d renderer to notedeck but haven’t used it much. added it to the headway review interface because why not? 😅
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jb55 4 days ago
ive been awake for 26 hours… maybe the body just gives up on sleeping at some point 🤔 not tired
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jb55 4 days ago
i have a crazy idea but not sure if its balanced: exponentially rare item drop stats, but the rarer the stat rolls, the more likely it will drop when you get killed with it in pvp combat. item will glow the more powerful it is. balances OP items with risk. makes pvp feel more rewarding/exciting. View quoted note →
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jb55 4 days ago
added kind1111 review comments. now you can comment on git commits in headway. when you submit the review it also gets automatically sent to the original claude/codex session that implemented the commit so it can start working on the fix right away image
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jb55 5 days ago
Opua 5.5 feels like another huge turning point where i can be a lot more hands off
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jb55 5 days ago
each item on the left pane is an headless claude code session driven by damus agentium in autowork sessions. i genuinely have ai psychosis at this point. i am no longer a programmer, just a builder of things image
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jb55 5 days ago
working on a review queue system for headway. looks like my bot did 84 commits last night... all with visual explainers so its quick to understand! i made it so headway cards can have commit hashes and explainer urls associated with them, so headway can fetch the git diffs automatically even if the bot was working on a different host with a different git path image
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jb55 5 days ago
multiplayer is working. nostr MMO in the works! image
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jb55 5 days ago
Are the fujianese ok? Why do they do this to themselves image
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jb55 5 days ago
its crazy that its implementing stuff faster than i can playtest it. its implementing my ideas as fast as i can think of them. i just keep adding issues to my autowork epic and things just get done as it churns through them. View quoted note →
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jb55 5 days ago
this engine is also being built from the ground up so that agents can drive it and playtest it. the "build games in a gui" era is so over View quoted note → image
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