As an Apple Evangelist, I can't wait for Nostrich's apps for Apple devices!
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I remember Santa Claus suggested me on 12 days before Christmas 2025 that I would leave Web2 for good, which happened in early-2026.
August 23, 2026 was the first anniversary of joining Nostr when I made my very first account here.
#NewProfilePic


Happy white cube!!!


I never believed who's asking for illegal systems from Web2 that censor users and their content.

They have similar problems to the Web2 countryball and Web2 furry communities, which are already worse. View quoted note →
I've been learning coding since last Friday, focusing on the C language first rather than starting with Python or JavaScript.


So, I used tear tool to make this pose.


As such, algorithm-like systems on Fediverse are no better than those on Web2, the developers who made protocols and Web3 avoid Web2 illegal systems and instead code much better alternatives to them.
View quoted note →
I saw that the Nostrich client team programmed a good algorithm, focused on trending notes and hashtags, unlike algorithms on Web2 platforms that censor users and their content, and this is one of the things I like about protocols and Web3.

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OK, let's talk about something else. View quoted note →
Godot is a great game engine, but the problem I had is that it crashed less than five times when I tried to enable a terrain plug-in and a starter template. It's not user-friendly.
I want to make games, I will just stick with Unity and Unreal. Also, fuck you Godot fanboys and fangirls.
Yesterday I learned a new art style, and made pixel arts of the Sun star and a small wooden boat on the top view.
The 16x16 sizes that made me think they, if not, look like a 16 bit game.


Web2 is just bad as the Fediverse.
It's been a very long time ago since I started Apple with an Apple II computer when I was a preschooler, and always been accustomed with Apple hardware.
There would be nothing interesting about me switching to Windows, Linux or Android because of my childhood enthusiasm, and they would also require adapting to those three systems.
Developing games and other software requires a good knowledge of computer programming, as you would need to learn programming languages that work on your software's target platforms.
