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The game of Monopoly has its roots in 1903 when Lizzie Magie, an American, created a game named "The Landlord's Game." Magie was inspired by the economic theories of Henry George, particularly his views on land monopolies and how they could negatively impact society. She aimed to use her game as an educational tool to demonstrate these principles. Magie patented her game in 1904 and began self-publishing it in 1906. The game had two sets of rules: one where players benefited collectively from the wealth generated, reflecting anti-monopolistic ideals, and another where the goal was to dominate the market, mimicking real-world monopolistic tendencies. Over the years, various versions of the game evolved, incorporating elements like buying and developing land, and increasing rents with more development (like adding houses). Despite these changes, the core concept remained the same. Magie re-patented her game in 1923, indicating the ongoing development and popularity of the concept. This history shows that Monopoly was initially designed not just for fun, but to teach players about economic theories and the impacts of monopolies, reflecting the social and political concerns of its time. This is Lizzie Magie's 1904 board design, The Landlord's Game, was a predecessor of Monopoly. image