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reya
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Projects: - Coop: https://github.com/lumehq/coop - Lume: https://github.com/lumehq/lume - Nostr Connect Extension: https://github.com/lumehq/nostr-connect
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reya 11 months ago
this will become the perfect nostr client. image
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reya 11 months ago
I want to bring Coop to mobile platforms, look like React Native still solid choice.
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reya 11 months ago
NIP-4e: waiting for device keys screen. I think I should add some instructions. image
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reya 11 months ago
I've finished NIP-4e for Coop, everything works like a charm.
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reya 11 months ago
I need another device to test NIP-4e 🄲
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reya 11 months ago
Peak gaming šŸ”„
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reya 0 years ago
Will Framework use Strix Halo for the 2nd gen? šŸ‘€
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reya 0 years ago
I've found GPUI struggles with image garbage collection, causing memory spikes when displaying numerous images.
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reya 0 years ago
#asknostr #nostrdesign GM. When using a chat app, do you prefer to split between 'Known' and 'Requests' chats (like Amethyst and OxChat) or combine them to display all at once?
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reya 0 years ago
Strix Halo is amazing, I want it but ... the price 🄲
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reya 1 year ago
GM. I've woken up and seen tons of notifications 🤣
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reya 1 year ago
Yo. I've released the alpha version for Coop, which fully rewriten to Rust, using GPUI and Rust Nostr. Please help me test it, I’d love your feedback. Current features: - Basic NIP-17 chat functionality - Login via Nostr Connect or Private Key - Lightweight UI with tab support and split layouts Download: - GIthub: - Other: Thanks @Yuki Kishimoto for making NIP-17 simpler in nostr-sdk. image
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reya 1 year ago
I want to release alpha build for Coop today, but I'm struggle to generate cross platform build 🄲.
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reya 1 year ago
GAfternoon. I wonder beside auth.nostr1.com and relay.0xchat.com, what are free relays that focus on DM only?
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reya 1 year ago
I'm testing the release build for Coop, whole app size is only 10MB, memory usage around 80MB, still a bit higher than I expected but still have room for optimization. Rust GUI is totally worth it. The alpha version will be release next week after I squash some bugs.
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reya 1 year ago
Upgrading to GPUI3 🄲 image
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